- Resident Evil Gun Survivor Pc Free
- Resident Evil Survivor Wiki
- Buy Resident Evil Gun Survivor 2
- Resident Evil Gun Survivor Pc Game
- Resident Evil Gun Survivor Pc
- Resident Evil Gun Survivor Pc Games
- Resident Evil Survivor Cheats
Mar 19, 2017 Resident Evil Survivor Free Download for PC is a light gun shooter video game developed by Tose and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, in Europe on March 31, 2000 and in North America on August 30, 2000. Resident Evil Survivor. From PCGamingWiki, the wiki about fixing PC games This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information. Resident Evil Survivor; Developers; Tose. Related: resident evil gun survivor 2 resident evil survivor ps1 resident evil gun survivor ps1 resident evil dead aim. Include description. Video Games & Consoles. Save resident evil gun survivor to get e-mail alerts and updates on your eBay Feed. + Items in search results.
Resident Evil Survivor, known in Japan as Biohazard Gun Survivor (バイオハザード ガンサバイバー Baiohazādo Gan Sabaibā). 0embed/RSUjlbJLUu01 The main story is set on an isolated city of Sheena Island around the time of November 1998. Graphics score reflects how great the visuals are for this pc game. Based on scores by our most trusted members. Please login to add your score for Resident Evil Survivor Graphics played on the pc.
The Nemesis | |
---|---|
Resident Evil character | |
First appearance | Resident Evil 3: Nemesis (1999) |
Created by | Shinji Mikami Kazuhiro Aoyama |
Portrayed by | Matthew G. Taylor (film)[1] |
Voiced by | Tony Rosato (Resident Evil 3: Nemesis) Gregg Berger (Resident Evil: Operation Raccoon City) Tōru Nara (Project X Zone 2) Damon Dayoub (Marvel vs. Capcom: Infinite)[2] |
The Nemesis, also called the Nemesis-T Type, the Pursuer[3] or the Chaser (追跡者Tsuisekisha),[4][5] is a fictional character in Capcom's Resident Evil franchise. Although smaller than other Tyrant models, the creature dwarfs a typical human, and possesses vastly superior intelligence and physical dexterity than its undead peers. It features in Resident Evil 3: Nemesis as a titular main villain before later emerging in other titles and cameo roles. It is also featured on various merchandise and in the 2004 film Resident Evil: Apocalypse. The character is voiced by Tony Rosato in the original game and Gregg Berger in Resident Evil: Operation Raccoon City, and portrayed by Matthew G. Taylor in the film.
Since the Nemesis' introduction, the character has received a positive reception, and has come to be regarded as one of the series' most popular characters. Some publications have praised its role as an intimidating villain, while others have noted it as one of their favourite and most terrifying monsters in video games.
- 2Appearances
Conception and design[edit]
Introduced in Resident Evil 3, the Nemesis-T Type was designed under the concept of a 'huge, overpowering monster that could use weapons and intelligently track you anywhere.' During development, many different designs were considered. Although some elements remained constant among them, the early designs featured several different degrees of surface damage, as well as different options for clothing such as a protective vest instead of a coat or a nude design similar to the original Tyrant from Resident Evil.[6]
In the series' story, the Nemesis-T Type is the result of infecting a T-103 model Tyrant — a humanoid bio-weapon created to be the ultimate lifeform[7]—with the Nemesis parasite (or 'NE-α') designed to increase its intelligence. Upon infection, the parasite takes control of the Tyrant's nervous system, forming its own brain and enabling it to follow precise instructions and make decisions without a need for constant direction. Clothed in black trousers, an overcoat, boots, and gloves, the Nemesis is armed with a rocket launcher mounted on its left arm.[8] To emphasize its design as a prototype, the game developers left exposed muscles on its body and added stitches to cover the right eye.[9] Upon spotting its target, it says the target's name out loud and attacks.[8]
The secretions from the parasite give the Nemesis massively heightened regenerative abilities, which result in the creature being almost impervious to damage; although it can be put down with enough fire from small arms, eventually it will repair itself and resume the pursuit of its targets. However, this resulted in unexpected side effects, including damage to the skin and the emergence of additional tentacles, as well as unpredictable mutations caused by further attacks.[10] In Resident Evil 3, the creature's survival instincts eventually override Nemesis' programming, causing the host's body to reject the parasite and transform into a giant digestive organ. Featuring large central bone protrusions and elongated tentacles, it crawls looking for prey, yet continues trying to complete its mission despite its now diminished intelligence.[8] This design proved to be the most difficult for the game's development team, as they worked to try to make it appear as unique as possible.[9]
Appearances[edit]
In video games[edit]
The Nemesis, named after the Goddess of Vengeance from Greek mythology, first appears in the 1999 PlayStation game Resident Evil 3: Nemesis as the game's title character and primary antagonist. The product of years of research,[11] the prototype is deployed by the Umbrella Corporation as a field test to hunt and kill the STARS police team before they can expose Umbrella's activity in the Arklay mountains.[9] The game’s protagonist, Jill Valentine, first encounters the Nemesis outside Raccoon City’s police station where it kills Brad Vickers and then pursues her, uttering 'STARS...' on sight. The Nemesis continues to stalk Valentine throughout the game, attacking with physical blows and grabs, and later, armed with a rocket launcher. After losing its overcoat as a result of heavy damage, the Nemesis mutates, and gains the ability to attack with long, extendable tentacles. Despite later being doused in acid, the Nemesis continues its pursuit, and mutates into a much larger monster after absorbing a dead Tyrant, gaining the ability to spew poison. Jill finally defeats the Nemesis using a rail cannon, and then depending on the choice of the player, she either kills it once and for all by unloading her weapons into it, or leaves it to die in the nuclear explosion that destroys Raccoon City.[12]
The Nemesis also appears in Resident Evil Survivor 2 Code: Veronica, chasing the player if they fail to complete a level before the time limit expires and killing them instantly if it hits them; it can also be fought as a secret boss armed with a rocket launcher if the player has met the proper conditions upon completing the game.[13] The Nemesis returns for the Resident Evil 3 chapter of Resident Evil: The Umbrella Chronicles, in which it pursues Jill in the same manner as the original game and mutates into its secondary form as a boss.[3] Alongside Jill, the Nemesis also appears in the Capcom title Under the Skin,[14] and serves as a boss the player must steal coins from in a Raccoon City-inspired level.[15] Character cards for the Nemesis additionally appear in SVC: Card Fighters' Clash 2 Expand Edition and its Nintendo DS sequel.[16] In an interview, Marvel vs. Capcom 3: Fate of Two Worlds producer Ryouta Niitsuma stated a desire to use the Nemesis in the title as a 'monster-type' character from the Resident Evil series, but was dropped after considering it too 'grotesque and disgusting' and in consideration of ESRB ratings.[17] The character would instead appear briefly in the game's ending sequence for the Hulk. However, despite the initial concerns about his inclusion, the Nemesis appears as a playable character in Ultimate Marvel vs. Capcom 3, an updated version of Marvel vs. Capcom 3.[18] The Nemesis returns as a playable character in Marvel vs. Capcom: Infinite. In the game's story, following the Convergence, it is captured by A.I.M.brella leader M.O.D.O.K. and reprogrammed as his enforcer; it later battles and is defeated by Chris Redfield and Mike Haggar. The Nemesis also appears in Resident Evil: Operation Raccoon City. In the game, the Nemesis' programming is damaged and the USS is tasked with finding a parasite to repair it. Once the parasite is found, the players must defeat the Nemesis and inject it with the parasite. The Nemesis in the game uses a gatling gun for the fight and is mainly based on his film counterpart; however once the mission is completed, the Nemesis awakes to find his rocket launcher and utters his famous line, 'STARS...' The Nemesis also appears in the tactical role-playing game Project X Zone as a rival unit.
In film[edit]
The Nemesis is featured in the 2004 film, Resident Evil: Apocalypse, portrayed by Matthew G. Taylor. The character's design was left relatively unchanged, brandishing a rocket launcher and similar attire, but with the addition of a forearm-mounted rail gun,[1][19] modeled after a heavily modified minigun. Writer and producer Paul W. S. Anderson noted that the gun's addition was inspired by the idea of the Nemesis 'walking around with a gigantic, powerful weapon in each hand and almost indecisive as to which one to use'.[1] The costume for Nemesis was created by Kropserkel Inc. and PJFX Studios, and stands roughly 7 feet 3 inches (2.21 m) tall,[20] weighing nearly 100 pounds (45 kg).[21] After production of Apocalypse was completed, the costume was restored and put on display at Kropserkel's offices.[21]
While The Nemesis' design remained similar, the character itself was expanded upon, now portrayed as a tragic villain. Formerly Matt Addison (portrayed by Eric Mabius), a survivor of the events of the first film, he was infected with the T-virus after being scratched by a Licker and later captured and experimented upon by the Umbrella Corporation. Transformed into the Nemesis, it is sent to kill the surviving members of STARS, but remembers its humanity after fighting Alice, and fights alongside the protagonists towards the film's conclusion.[22] The Nemesis is eventually crushed beneath a crashing helicopter, and is later killed by the nuclear explosion that destroys Raccoon City.[23]
In printed adaptations[edit]
The Nemesis appears in a 1999 Hong Kongmanhua adaptation of Resident Evil 3 by Lee Chung Hing, Biohazard 3: Last Escape, which is named after the game's Japanese title. The 27-issue series adds to the Nemesis' backstory, detailing its origin by showing the infection and transformation of the original Tyrant by the Nemesis parasite. Some elements are changed for its design, such as the Nemesis retaining both eyes initially, and then losing the right eye and gaining cranial staples only after an encounter with Jill.[24] The comic also introduces characters from Resident Evil 2 into the storyline, which results in a face-off between the Nemesis and the mutated William Birkin towards the end of the series.[25]
In 2000, Simon & Schuster published a novelization of Resident Evil 3, written by S. D. Perry. Though left unchanged for the most part, the Nemesis is immediately recognized as a modified Tyrant in the novel,[26] which Jill Valentine dubs the 'Nemesis' after thinking about why it hunts her.[27] Instead of mutating due to having taken damage, the Nemesis transforms voluntarily towards the conclusion of the story in its pursuit of Jill,[28] with its second form from the game being its actual appearance beneath the coat.[29]
A novelization of Apocalypse was released in 2004, written by Keith R. A. DeCandido. In the book, Matt and the Nemesis act as separate personalities in the same body, both aware, but with the Nemesis dominant. Matt eventually regains control after his body is impaled on a metal shard while fighting Alice, by showing the Nemesis his memories of Umbrella's experimentation upon 'them'.[23] The Nemesis is later mentioned in the 2007 novelization of Resident Evil: Extinction, in which antagonist Doctor Isaacs considers the Nemesis both his greatest success and his greatest failure, hating mention of it and blaming its defection and destruction upon Umbrella's desire to immediately field test it.[30]
Promotion and merchandise[edit]
Nemesis appears on the cover of every version of Resident Evil 3,[31] and is mentioned prominently on flyers for Resident Evil: Survivor 2.[13] Capcom has also released commercial products modeled on the character, such as an adult size Halloweenmask,[32] and later a silver ring modeled after Nemesis's head available for purchase through their Japanese online store.[33] Palisades Toys used its likeness to create a posable action figure (packaged with a base and equipable rocket launcher) and a mini bust, which were released alongside several other Resident Evil-based merchandise.[34] Moby Dick released its own line of Resident Evil action figures bundled in pairs of a playable character and enemy. Included in the series were Nemesis's first and second form, with the first form featuring an alternate head and equipable rocket launcher. Each set additionally includes a part of an action figure of Nemesis's third form, which measures 24 inches (60 cm) long when completed.[35][36]
Reception[edit]
Following the game's debut in 1999, the Nemesis became one of the most recognizable and popular characters in the Resident Evil series. G4'sFilter named the Nemesis one of the top ten videogame villains of all time as selected by viewers, placing fifth on the list.[37] IGN noted it as their favorite aspect of Resident Evil 3, stating, 'The point is, he's a bad-ass, and he's got plenty of surprises in store for you besides just fast feet and a big gun'.[38] In another article, IGN noted the Nemesis as one of their favorite video game monsters of all time, but felt disdain for its presentation in the film.[39] They also named him one of the series' best bosses, calling it 'what may be Umbrella's most fearsome creation ever' and comparing it to Terminator 2: Judgment Day's T-1000, and later one of the top 100 video game villains of all time, placing 59th and described as horrific not for its appearance or attacks but its persistence.[40][41][42]1UP.com named the battle against the Nemesis one of the '25 of the Most Badass Boss Fights of All Time', saying 'There are plenty of bosses worth mentioning from the Resident Evil series... but the one that to this day most people point to as the biggest badass of the bunch is Nemesis [sic]'.[43]
GamePro ranked the Nemesis 29th on their list of the '47 Most Diabolical Video Game Villains of All Time', noting the character 'made RE3 memorable even among the other, superior installments in the series'.[44] It ranked fourth on Electronic Gaming Monthly's 'Top Ten Badass Undead' article, which described its role as a simple, yet effective villain.[45]GameSpot featured Nemesis in a 'Reader's Choice' edition of their 'Top 10 Video Game Villains' article, placing eighth on the list and noting the character's high popularity among fans when compared to the Tyrant.[46] He has also been voted by GamesRadar's readers as the 99th 'most dastardly ne'er-do-wells' villain in video games in their 'top 100'.[47]GameDaily listed it as one of their favorite Capcom characters of all time, stating 'The Resident Evil series has a slew of memorable bad guys to choose from... but Nemesis is our favorite.'[48] The Nemesis additionally ranked fifth on their list of 'Top 25 Scariest Video Game Monsters'.[49]
References[edit]
- ^ abcWalker, Jeremy. 'Resident Evil: Apocalypse - Production Notes'(DOC). Jeremy Walker & Associates. Retrieved 9 January 2009.
- ^Capcom. Marvel vs. Capcom: Infinite. Capcom. Scene: Credits, 'Cast'.
- ^ abCapcom (13 November 2007). Resident Evil: The Umbrella Chronicles. Nintendo Wii. Capcom.
Resident Evil 3 Digest 1 (Archive): A black-coated monster stood between them and their freedom. Nemesis [sic], or the Pursuer, was intent on wiping out every last member of S.T.A.R.S.. Nemesis [sic] had already made short work of Brad and continued to track Jill down to accomplish its mission objectives.
- ^Studio BentStuff Co., Ltd. (31 July 2002). Biohazard 3 Last Escape Official Guide Book: Complete Conquest of Nemesis Edition. Enterbrain, Inc. ISBN4-7577-1143-3.
- ^Studio BentStuff Co., Ltd. (31 July 2002). Biohazard 3 Last Escape Official Guide Book: Fulfillment of Her Escape Edition. Enterbrain, Inc. ISBN4-7577-1142-5.
- ^Capcom Staff (2005). Resident Evil Archives. BradyGames/Capcom. p. 223. ISBN0-7440-0655-4.
- ^Capcom Staff (2005). Resident Evil Archives. BradyGames/Capcom. p. 156. ISBN0-7440-0655-4.
- ^ abcCapcom Staff (2005). Resident Evil Archives. BradyGames/Capcom. pp. 159–160. ISBN0-7440-0655-4.
- ^ abcResident Evil 3 development team (13 November 1999). Biohazard 3 Last Escape Official Guide Book. Aspect Co., Ltd./Capcom.
- ^Capcom (13 November 2007). Resident Evil: The Umbrella Chronicles. Nintendo Wii. Capcom. Level/area: Nemesis T-Type (Pursuer) Notes.
- ^Capcom (22 March 2001). The Wesker Report. Dreamcast. Capcom.
Albert Wesker: It was our 11th summer since we arrived at the Arklay Laboratory. A few days later, in the middle of the night, a parcel arrived from Europe via various transit points. It arrived to our heliport in a small box. 'Nemesis Prototype'...
- ^Capcom Staff (2005). Resident Evil Archives. BradyGames/Capcom. pp. 61–69, 160. ISBN0-7440-0655-4.
- ^ abGun Survivor 2 - Biohazard Code: Veronica. United Kingdom: Capcom. 2001. Archived from the original on 24 October 2007. Retrieved 9 January 2009.
- ^'Under the Skin'. IGN. Retrieved 15 December 2008.
- ^Bramwell, Tom (18 October 2004). 'Under the Skin Review'. Eurogamer. Retrieved 5 January 2009.
- ^SNK Playmore (24 April 2007). SNK vs. Capcom: Card Fighters DS. Nintendo DS. Level/area: Nemesis card description.
Official name: Nemesis Type T. A parasite was successfully added to the Tyrant model bioweapon who stalks STARS
- ^Farrelly, Steve (22 April 2010). 'Marvel Vs Capcom 3: Fate of Two Worlds Details and Interview'. Ausgamers. Retrieved 25 April 2010.
- ^GameSpot - Ultimate Marvel vs. Capcom 3 roster leakedArchived 22 July 2011 at the Wayback Machine
- ^Downey, Ryan J. (12 February 2004). 'Milla Jovovich Battles Zombies, Bloody Hands On 'Resident Evil: Apocalypse' Set'. MTV Asia. Archived from the original on 24 November 2005. Retrieved 26 March 2009.
- ^'Resident Evil: Apocalypse Nemesis costume'. Kropserkel. Retrieved 17 December 2008.
- ^ ab'Custom Display Services'. Tom Spina Designs. Retrieved 17 December 2008.
- ^Collura, Scott (21 September 2007). 'Resident Evil Movies Character Rundown'. IGN. Retrieved 14 December 2008.
- ^ abDeCandido, By Keith R. A. (2004), Resident Evil: Apocalypse. Simon & Schuster. ISBN0-7434-9937-9. pp. 148-149, 247, 257
- ^BioHazard 3: Last Escape (1999), Hong Kong: Lee Chung Hing
- ^BioHazard 3: Last Escape v21, (1999), Hong Kong: Lee Chung Hing
- ^Perry, S. D. (2000). Resident Evil: Nemesis. Simon & Schuster. p. 60. ISBN0-671-78496-X.
- ^Perry, S. D. (2000). Resident Evil: Nemesis. Simon & Schuster. p. 72. ISBN0-671-78496-X.
- ^Perry, S. D. (2000). Resident Evil: Nemesis. Simon & Schuster. p. 148. ISBN0-671-78496-X.
- ^Perry, S. D. (2000). Resident Evil: Nemesis. Simon & Schuster. p. 140. ISBN0-671-78496-X.
- ^DeCandido, By Keith R. A. and Paul W. S. Anderson (2007), Resident Evil: Extinction. Simon & Schuster. ISBN1-4165-4498-4. pp. 18-19
- ^'Resident Evil 3: Nemesis - Cover Art'. MobyGames. Retrieved 15 January 2009.
- ^'Resident Evil Deluxe Nemesis Mask'. HalloweenMask.com. Retrieved 16 December 2008.
- ^バイオハザード シルバーリング '追跡者' (in Japanese). Capcom. Archived from the original on 28 October 2007. Retrieved 16 June 2009.
- ^Staff. 'Resident Evil Action Figures (Series One) by Palisades'. toymania.com. Retrieved 17 August 2009.
- ^'BOX TYPE LINEUP' (in Japanese). Moby Dick. Archived from the original on 5 May 2001. Retrieved 14 January 2009.
- ^'BIOHAZARD' (in Japanese). Moby Dick. Archived from the original on 12 June 2009. Retrieved 2009-01-14.
- ^Mizota, Diane (25 June 2002). Filter (video). G4. Event occurs at Top 10 Villains list.
- ^Perry, Doug (11 November 1999). 'Resident Evil 3 Review'. IGN. Retrieved 14 December 2008.
- ^Schedeen, Jesse (31 October 2008). 'The Monsters of Gaming'. IGN. Retrieved 26 December 2008.
- ^Schedeen, Jesse (11 March 2009). 'Best Resident Evil Bosses'. IGN. Retrieved 2 November 2009.
- ^Schedeen, Jesse (30 November 2009). 'Big Boss of the Day: Resident Evil's Nemesis'. IGN. Retrieved 5 December 2009.
- ^Staff (3 May 2010). 'Nemesis is number 59'. IGN. IGN Entertainment. Archived from the original on 10 April 2012. Retrieved 20 May 2010.
- ^Staff (17 March 2009). '25 of the Most Badass Boss Fights of All Time'. 1UP.com. UGO Networks. Archived from the original on 25 March 2009. Retrieved 3 May 2009.
- ^Staff, GamePro (Online) (24 February 2008). 'The 47 Most Diabolical Video-Game Villains of All Time'. PC World. Archived from the original on 20 June 2008. Retrieved 2008-06-18.
- ^Scott Sharkey, “EGM’s Top Ten Badass Undead: Thriller Night,” Electronic Gaming Monthly 233 (October 2008): 106.
- ^Staff. 'TenSpot Reader's Choice: Top Ten Video Game Villains'. GameSpot. Archived from the original on 13 July 2007. Retrieved 31 December 2008.
- ^'100 best villains in video games'. GamesRadar. 17 May 2013. Retrieved 28 July 2013.
- ^Workman, Robert. 'Top 25 Capcom Characters of All Time'. GameDaily. AOL. Archived from the original on 8 April 2009. Retrieved 25 December 2008.
- ^Workman, Robert. 'Top 25 Scariest Video Game Monsters'. GameDaily. AOL. Archived from the original on 10 December 2008. Retrieved 25 December 2008.
External links[edit]
Resident Evil | |
---|---|
Genre(s) | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Creator(s) | |
Platform(s) | |
First release | Resident Evil March 22, 1996 |
Latest release | Resident Evil 2 January 25, 2019 |
Resident Evil, known in Japan as Biohazard,[a] is a Japanese horrormedia franchise created by Shinji Mikami and Tokuro Fujiwara,[1][2] and owned by the video game company Capcom. The franchise focuses on a series of survival horror games and includes live-action films, animated films, comic books, novels, audio dramas, and merchandise. The story follows outbreaks of zombies and other monsters created mainly by the Umbrella Corporation.
The first Resident Evil video game was released in 1996, taking place in a mansion overrun with zombies. The franchise has grown to encompass numerous sequels of various genres, incorporating elements of action, exploration, and puzzle solving, and storylines inspired by horror and action films. Resident Evil has been credited with popularizing survival horror games, as well as re-popularizing zombies in mainstream popular culture from the late 1990s onwards (along with The House of the Dead), leading to a renewed interest in zombie films during the 2000s. Resident Evil is Capcom's best-selling video game franchise, with 92 million units sold worldwide as of June 30, 2019. The Resident Evil films are also the highest-grossing film series based on video games.
- 2Story
- 4Media
- 4.2Films
- 5Reception
History[edit]
1996 | Resident Evil |
---|---|
1997 | |
1998 | Resident Evil 2 |
1999 | Resident Evil 3: Nemesis |
2000 | Resident Evil Survivor |
Resident Evil – Code: Veronica | |
2001 | Resident Evil Gaiden |
Resident Evil Survivor 2 – Code: Veronica | |
2002 | Resident Evil (remake) |
Resident Evil Zero | |
2003 | Resident Evil: Dead Aim |
Resident Evil Outbreak | |
2004 | Resident Evil Outbreak: File #2 |
2005 | Resident Evil 4 |
2006 | |
2007 | Resident Evil: The Umbrella Chronicles |
2008 | |
2009 | Resident Evil 5 |
Resident Evil: The Darkside Chronicles | |
2010 | |
2011 | Resident Evil: The Mercenaries 3D |
2012 | Resident Evil: Revelations |
Resident Evil: Operation Raccoon City | |
Resident Evil 6 | |
2013 | |
2014 | |
2015 | Resident Evil: Revelations 2 |
2016 | Umbrella Corps |
2017 | Resident Evil 7: Biohazard |
2018 | |
2019 | Resident Evil 2 (remake) |
The development of the first Resident Evil began in 1993 when Tokuro Fujiwara conceived it as a remake of his earlier 1989 Capcom horror game Sweet Home when the project was led by Shinji Mikami.[3][4] When in late 1994 marketing executives were setting up to bring the game to the United States, it was pointed out that a DOS game had been recently registered under that name, so a contest was held among company personnel to choose a new name; this competition turned up Resident Evil, the name currently known in the west.[5]Resident Evil made its debut on the PlayStation in 1996 and was later ported to the Sega Saturn.
The first entry in the series was the first game to ever be dubbed a 'survival horror', a term coined for the new genre it initiated,[6] and its critical and commercial success[7] led to the production of two sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both for the PlayStation. A port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Microsoft Windows. The fourth game in the series, Resident Evil – Code: Veronica, was developed for the Dreamcast and released in 2000, followed by ports of Resident Evil 2 and Resident Evil 3. Resident Evil Code: Veronica was later re-released for Dreamcast in Japan in an updated form as Code: Veronica Complete, which included slight changes, many of which revolved around story cutscenes. This updated version was later ported to the PlayStation 2 and GameCube under the title Code: Veronica X.
Despite earlier announcements that the next game in the series would be released for the PlayStation 2, which resulted in the creation of an unrelated game titled Devil May Cry, series' creator and producer Shinji Mikami decided to make the series exclusively for the GameCube.[8] The next three games in the series—a remake of the original Resident Evil and the prequel Resident Evil Zero, both released in 2002, as well as Resident Evil 4—were all released initially as GameCube exclusives. Resident Evil 4 was later released for Windows, PlayStation 2 and Wii (as well as downloadable HD versions for the PlayStation 3 and Xbox 360, which were released in tandem with an HD port of Resident Evil: Code Veronica X). In addition, the GameCube received ports of the previous Resident Evil sequels. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several Resident Evil titles for the PlayStation 2 that were not considered direct sequels.
A trilogy of GunCon-compatible light gun games known as the Gun Survivor series featured first-person gameplay. The first, Resident Evil Survivor, was released in 2000 for the PlayStation and PC but received mediocre reviews.[9] The subsequent games, Resident Evil: Survivor 2 Code: Veronica and Resident Evil: Dead Aim, fared somewhat better.[10]Dead Aim is the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spin-off Dino Stalker. In a similar vein, the Chronicles series features first-person gameplay, albeit on an on-rails path. Resident Evil: The Umbrella Chronicles was released in 2007 for the Wii, with a follow-up, Resident Evil: The Darkside Chronicles released in 2009 (both were later ported to the PlayStation 3 in 2012).[11]
Resident Evil Outbreak is an online game for the PlayStation 2, released in 2003, depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and Resident Evil 3. It was the first in the series and the first survival horror title to feature cooperative gameplay and onlinemultiplayer support.[12][13] It was followed by a sequel, Resident Evil Outbreak File #2. Raccoon City is a metropolis located in the Arklay Mountains of the Midwestern United States that succumbed to the deadly T-virus outbreak and was consequently destroyed via a nuclear missile attack issued by the United States government. The town served a critical junction for the series' progression as one of the main catalysts to Umbrella's downfall as well as the entry point for some of the series' most notable characters.
Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring a role-playing-style combat system. There have been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through T-Mobile. At the Sony press conference during E3 2009, it was announced that Resident Evil Portable would be released for the PlayStation Portable,[14][15][16] described as an all-new title being developed with 'the PSP Go in mind' and 'totally different for a Resident Evil game'. However, as of 2012, no further announcements have been made, and the game is considered to have been canceled.[17][18]
In March 2011, Capcom revealed the third-person shooterResident Evil: Operation Raccoon City, which was developed by Slant Six Games for the PlayStation 3, Xbox 360 and Microsoft Windows and released in March 2012. A survival horror game for the Nintendo 3DS, Resident Evil: Revelations, was released in February 2012.[19] In October of the same year, the next numbered entry in the main series, Resident Evil 6, was released to mixed reviews,[20] but enthusiastic pre-order sales.[21]
In 2013, producer Masachika Kawata said the Resident Evil franchise would return to focus on elements of horror and suspense over action, adding, 'Survival horror as a genre is never going to be on the same level, financially, as shooters and much more popular, mainstream games. At the same time, I think we need to have the confidence to put money behind these projects, and it doesn't mean we can't focus on what we need to do as a survival horror game to meet fan's needs.'[22]Resident Evil: Revelations 2, an episodic game set between Resident Evil 5 and Resident Evil 6, was released in March 2015. A team-based multiplayer game set in the series's universe, Umbrella Corps, was released in June 2016.[23]
In August 2015, Capcom announced that a full remake of Resident Evil 2 was in development.[24] Going almost three years with no updates on its development, a trailer and gameplay footage were shown at E3 2018, along with a worldwide release date of January 25, 2019.[25][26] Releasing for the PlayStation 4, Windows, and Xbox One, the remake uses the RE Engine, which was also used for Resident Evil 7.[27]
Resident Evil 7: Biohazard was released for Windows, PlayStation 4 and Xbox One in January 2017.[28][29] Set in a dilapidated mansion in Louisiana, the game uses a first-person perspective and returns to the series' survival horror roots.[30][31] Unlike Resident Evil 5 and Resident Evil 6, the gameplay emphasizes horror and exploration over action.[32][33]
Story[edit]
The main storyline of the games primarily concerns a group of individuals who battle against the Umbrella Corporation as well as characters in relation to them who have developed the T-virus which, among other things, can transform humans into zombies as well as mutate other creatures into horrifying monsters.
The Arklay Mountain and Raccoon City incidents[edit]
The plot lines of the main installments up to the third game all concern the T-virus outbreak in the Arklay Mountains and its spread to nearby Raccoon City.
1996's Resident Evil for the PlayStation follows protagonists Chris Redfield and Jill Valentine, who become trapped in a mansion in the mountains, trying to search for the survivors of the Bravo team of the special police unit S.T.A.R.S. They discover that the mansion conceals the Umbrella Corporation's base where they developed the T-virus with their end-goal being the creation of a bio-weapon known as the Tyrant (for whom the virus named). Playing as either of the characters, the player must navigate the mansion alternately with the help of Barry Burton or Rebecca Chambers until they are betrayed by Albert Wesker who was secretly planning to steal the T-virus. Though appearing to be killed by the Tyrant, Wesker survived and masterminded some later events behind the scenes.
Resident Evil Zero, a prequel released originally for the GameCube, details the events leading up to the first game and follows Rebecca Chambers as she is separated from the Bravo team and has to team up with fugitive Billy Coen.
Resident Evil 2 follows a few months after the events of the first game when rats start infecting the population of Raccoon City with the G-virus. Playing alternately as Claire Redfield, the sister of Chris from the first game, or Leon S. Kennedy, a rookie police officer starting on the day of the outbreak. The players must escape from the city while at the same time confronting the mad scientist William Birkin. The same plot is repeated with minor differences in the 2019 remake.
Resident Evil 3: Nemesis, set both before and after the events of the second game, follows Jill Valentine's escape from Raccoon City while being pursued by another Umbrella bio-weapon, the Nemesis-T Type. The plot concludes with the sterilization of Raccoon City by a nuclear strike.
Post-Raccoon City[edit]
Resident Evil – Code: Veronica follows Claire's journey after escaping Raccoon City. She is captured trying to break into Umbrella's Paris facility and transported to one of their research facilities. The facility is attacked by Albert Wesker's forces and becomes also overrun with the T-virus. Claire escapes and starts looking for her brother Chris while having to deal with Alfred and Alexia Ashford. Unbeknownst to her, Chris finds his way to the island and tracks Claire to the Arctic Umbrella facility. At the game's finale, Chris defeats the genetically-modified Alexia, faces off against Wesker and escapes with Claire.
Resident Evil 4 follows Leon Kennedy's mission to rescue the daughter of the president of the United States, who has been captured by Los Illuminados, a cult in Spain led by Osmund Saddler. Instead of T-virus infected zombies, Leon faces off against villagers infected with the Las Plagas parasite, which makes them unyieldingly murderous but also maintains their dexterity and mobility, unlike the slow, shambling undead.
Resident Evil 5 concerns Chris Redfield's attempts to stop the selling of illegal bio-weapons in Africa, helped by Sheva Alomar. The plot eventually involves Albert Wesker's plans to destroy humanity with a viral agent based on the Progenitor Virus and T-virus Antibodies called Uroboros.
Resident Evil 6 follows multiple protagonists, including Leon Kennedy, Chris Redfield, Ada Wong and Jake Muller, who become involved in a terrorist strike using bio-weapons which results in the zombification of the President of the United States. The story involves a new fast-acting zombie virus called the C-virus which has been weaponized by the NSA to induce fear in the general populace and focuses on the individual characters' attempts to stop it from spreading.
Resident Evil 7: Biohazard puts players into the shoes of an ordinary man named Ethan Winters who wants to locate his missing wife, Mia, and has to defend himself against a strange family inside their seemingly abandoned house. The game is the first main entry to be entirely shown in a first person view which is new to the primary series (although some of the previous spin-off games utilized this viewpoint) and unlike the recent sequels, the game focuses more on what survival horror gaming was like prior to the action style route undertaken after Resident Evil 4 and similar games, by having the player needing to evade the enemies more often, though there are still boss battles and puzzles to solve. Later, Capcom unveiled downloadable content chapters: Not a Hero, which focuses on fast-paced action, with the returning Chris Redfield, and End of Zoe, with a more horror tone which focuses on the ill-fated Zoe Baker.
Related games and other media[edit]
Several other games follow the escapades of singular characters.
The plots of the animated Resident Evil films, Resident Evil: Degeneration, Resident Evil: Damnation and Resident Evil: Vendetta are set between the events of the major installments.
Gameplay[edit]
The Resident Evil franchise has had a variety of control schemes and gameplay mechanics throughout its history. The first game introduced tank controls to the series. In a game with tank controls, players control movement relative to the position of the player character.[34] Pressing up (for example on a D-pad, analog stick, or cursor movement keys) on the game controller moves the character in the direction they face, down reverses them, and left and right rotates them.[34] This differs from many 3D games, in which characters move in the direction players push from the perspective of the camera.[34] Some critics have posited that the control scheme is intentionally clumsy, meant to enhance stress and exacerbate difficulty.[35]
The original game and its sequel featured this tank control scheme, and it wasn't until the third entry, Resident Evil 3: Nemesis that more action oriented controls were introduced. Namely, the third game included a 180 degree turn and dodge command that, according to GameSpot, 'hinted at a new direction that the series would go in.'[35]
Resident Evil 4 introduced a third-person perspective and more action-oriented gameplay and mechanics. Some critics claimed that this overhauled control scheme 'made the game less scary.'[35] The next two games in the franchise furthered the action-oriented mechanics: Resident Evil 5 featured cooperative play, while Resident Evil 6 allowed players to move while aiming and shooting.[35]Resident Evil 7 is the first main Resident Evil game to use a first-person perspective and to use virtual reality. It drew comparisons to modern survival horror games such as Outlast and Slender: The Eight Pages.[35]
Puzzle-solving has also figured prominently throughout the series.[36]
Media[edit]
The Resident Evil franchise features video games and tie-in merchandise and products, including various films, comic books, and novels.
Comics[edit]
In 1997, Marvel Comics published a single-issue prologue comic based on the original Resident Evil, released through a promotional giveaway alongside the original PlayStation game.
In 1998, WildStorm began producing a monthly comic book series based on the first two games, titled Resident Evil: The Official Comic Magazine, which lasted five issues. The first four issues were published by Image, while the fifth and final issue was published by Wildstorm themselves. Each issue was a compilation of short stories that were both adaptations of events from the games, as well as related side-stories. Like the Perry novels, the comics also explored events occurring beyond Resident Evil 2 (the latest game during the series' publication) and thus were contradicted by later games. Wildstorm also published a four-issue miniseries titled Resident Evil: Fire & Ice, which depicted the ordeal of Charlie Team, a third STARS team created specifically for the comic. In 2009, Wildstorm reprinted Fire & Ice in a trade paperback collection.[37]
In Hong Kong, there has been officially licensed Biohazardmanhua adaptations of Biohazard 3 and Code: Veronica by Lee Chung Hing. The latter was translated into English and published by Wildstorm as a series of four graphic novel collections.
In 2009, Wildstorm began publishing a comic book prequel to Resident Evil 5, simply titled Resident Evil, which centers around two original members of the BSAA named Mina Gere and Holiday Sugarman. Written by Ricardo Sanchez and illustrated by Kevin Sharpe and Jim Clark, the first issue was published on March 11, 2009. On November 11, 2009, the third issue was released and the fourth was released March 24, 2010. The sixth and final book was finally published in February 2011.[38]
Films[edit]
Live-action films[edit]
Six live-action Resident Evil films have been produced, all written and produced by Paul W. S. Anderson. These films do not follow the games' premise but feature some game characters. The series' protagonist is Alice, an original character created for these films. Despite a negative reaction from critics, the live-action film series has made over $1 billion worldwide.[39] They are, to date, the only video game adaptations to increase the amount of money made with each successive film.[40] The series holds the record for the 'Most Live-Action Film Adaptations of a Video Game' in the 2012 Guinness World Records Gamer's Edition, which also described it as 'the most successful movie series to be based on a video game.'[13]
Animated films[edit]
Four computer animatedhorror films based on the Resident Evil franchise were produced.[41][42][43] Starring in these movies is Leon Kennedy, Claire Redfield, and Ada Wong, as well as original characters new to the canon. The four films are Biohazard 4D-Executer (2000), Resident Evil: Degeneration (2008), Resident Evil: Damnation (2012), and Resident Evil: Vendetta (2017).
Merchandise[edit]
Resident Evil Gun Survivor Pc Free
Over the years, various toy companies have acquired the Resident Evil license with each producing their own unique line of Resident Evilaction figures or models.[44] These include, but not limited to, Toy Biz, Palisades Toys, NECA, and Hot Toys.
Tokyo Marui also produced replicas of the guns used in the Resident Evil series in the form of gas blow-back airsoft guns. Some models included the STARS Beretta featured in Resident Evil 3, and the Desert Eagle in a limited edition that came with other memorabilia in a wooden case, along with the Gold Lugers from Code: Veronica and the 'Samurai Edge' pistol from the Resident Evil remake. Other merchandise includes an energy drink called 'T-virus Antidote'.
Resident Evil Archives is a reference guide of the Resident Evil series written by staff members of Capcom. It was translated into English and published by BradyGames. The guide describes and summarizes all of the key events that occur in Resident Evil Zero, Resident Evil, Resident Evil 2, Resident Evil 3, and Code: Veronica. Along with the main plot analysis, it also contains character relationship charts, artwork, item descriptions and file transcripts for all five games. A second Archives book was later released in December 2011 and covers Resident Evil 4, Resident Evil 5, the new scenarios detailed in Resident Evil: The Umbrella Chronicles and Resident Evil: The Darkside Chronicles, and the 2008 CGI movie, Resident Evil: Degeneration. The second Archives volume was also translated by Capcom and published by BradyGames.
A Resident Eviltheme restaurant called Biohazard Cafe & Grill S.T.A.R.S. opened in Tokyo in 2012.[45]Halloween Horror Nights 2013, held at Universal Orlando, featured a haunted house titled Resident Evil: Escape from Raccoon City, based on Resident Evil 2 and Resident Evil 3: Nemesis.[46]
Novels[edit]
Resident Evil Survivor Wiki
The earliest Resident Evil novel was Hiroyuki Ariga's novella Biohazard: The Beginning published in 1997 as a portion of the book The True Story of Biohazard, which was given away as a pre-order bonus with the Saturn version of Biohazard. The story serves as a prelude to the events of the original Resident Evil, in which Chris investigates the disappearance of his missing friend, Billy Rabbitson.
S. D. Perry has written novelizations of the first five games, as well as two original novels taking place between games. The novels often took liberties with the plot of the games by exploring events occurring outside and beyond the games. This often meant that the novels would later be contradicted by the games and, on a few occasions, themselves.[47] One notable addition from the novels is the original character Trent, who often served as a mysterious behind-the-scenes string-puller who aided the main characters. Perry's novels were translated and released in Japan with new cover arts by Wolfina.[48] Perry's novels, particularly The Umbrella Conspiracy, also alluded to events in Biohazard: The Beginning, such as the disappearance of Billy Rabbitson and Brian Irons' bid to run for Mayor. A reprinting of Perry's novels with new cover artwork began in 2012 to coincide with the release of Resident Evil: Retribution and its respective novelization.
There was also a trilogy of original Biohazard novels in Japan. Hokkai no Yōjū (北海の妖獣, lit. 'The Strange Beast of the North Sea') was published in 1998 and was written by Kyū Asakura and the staff of Flagship. Two additional novels were published in 2002, To the Liberty by Suien Kimura and Rose Blank by Tadashi Aizawa. While no official English translation of these novels has been published yet, the last two books were translated into German and published in 2006.
Novelizations of four of the five films; Genesis, Apocalypse, Extinction, and Retribution, were written by Keith DeCandido, while Retribution was written by John Shirley, though Afterlife did not receive a novelization. The Genesis novel was published over two years after that film's release while the Extinction novel was released in late July 2007, two months before the film's release. There was also a Japanese novelization of the first film, unrelated to DeCandido's version, written by Osamu Makino. Makino also wrote two novels based on the game Resident Evil: The Umbrella Chronicles. The books are a two-part direct novelization of the game and have been published in Japanese and German only. The first novel which was titled Biohazard: The Umbrella Chronicles Side A in Japan and Resident Evil: The Umbrella Chronicles 1 in Germany was released on December 22, 2007. The second novel which was titled Biohazard: The Umbrella Chronicles Side B in Japan and Resident Evil: The Umbrella Chronicles 2 in Germany was published in January 2008.[citation needed]
Reception[edit]
Game | Metacritic |
---|---|
Resident Evil(1996) | (PS) 91[49] (PC) 80%[50][b] (SAT) 77%[51][b] (NDS) 71[52] |
Resident Evil 2(1998) | (PS) 89[53] (N64) 89[54] (PC) 80%[55][b] (DC) 77[56] (GC) 59[57] |
Resident Evil 3: Nemesis | (PS) 88%[58][b] (DC) 79[59] (PC) 71[60] (GC) 62[61] |
Resident Evil Survivor | (PS) 39[62] |
Resident Evil – Code: Veronica | (DC) 94%[63][b] (PS2) 84[64] (X360) 67[65] (PS3) 65[66] (GC) 62[67] |
Resident Evil Gaiden | (GBC) 56%[68][b] |
Resident Evil Survivor 2 – Code: Veronica | (PS2) 52%[69][b] |
Resident Evil(2002) | (GC) 91[70] (PS4) 83[71] (XONE) 82[72] (PC) 82[73] (Wii) 76[74] |
Resident Evil Zero | (GC) 83[75] (PS4) 70[76] (XONE) 69[77] (PC) 68[78] (Wii) 62[79] |
Resident Evil: Dead Aim | (PS2) 65[80] |
Resident Evil Outbreak | (PS2) 71[81] |
Resident Evil Outbreak: File #2 | (PS2) 58[82] |
Resident Evil 4 | (GC) 96[83] (PS2) 96[84] (Wii) 91[85] (X360) 84[86] (PS3) 84[87] (PS4) 82[88] (XONE) 76[89] (PC) 76[90] |
Resident Evil: The Umbrella Chronicles | (Wii) 75[91] |
Resident Evil 5 | (PC) 86[92] (PS3) 84[93] (X360) 83[94] (XONE) 75[95] (PS4) 69[96] |
Resident Evil: The Darkside Chronicles | (Wii) 75[97] |
Resident Evil: The Mercenaries 3D | (3DS) 65[98] |
Resident Evil: Revelations | (3DS) 82[99] (WIIU) 80[100] (NS) 78[101] (XONE) 78[102] (PC) 77[103] (X360) 75[104] (PS3) 74[105] (PS4) 70[106] |
Resident Evil: Operation Raccoon City | (X360) 52[107] (PS3) 52[108] (PC) 48[109] |
Resident Evil 6 | (PS3) 74[110] (PC) 69[111] (X360) 67[112] (XONE) 63[113] (PS4) 60[114] |
Resident Evil: Revelations 2 | (XONE) 75[115] (PS4) 75[116] (PC) 74[117] (NS) 73[118] (Vita) 65[119] |
Umbrella Corps | (PS4) 38[120] (PC) 36[121] |
Resident Evil 7: Biohazard | (XONE) 86[122] (PS4) 86[123] (PC) 83[124] |
Resident Evil 2(2019) | (XONE) 93[125] (PS4) 91[126] (PC) 89[127] |
Using horror elements, puzzle solving, and a lot of action, most of the games in the main Resident Evil series have been released to positive reviews. Some of the games, most notably Resident Evil, Resident Evil 2 and Resident Evil 4, have been bestowed with multiple Game of the Year honors and often placed on lists of the best video games ever made.
In 2012, Complex ranked Resident Evil at number 22 on the list of the best video game franchises.[128] That same year, G4tv called it 'one of the most successful series in gaming history.'[129] The series has sold 92 million units worldwide as of June 30, 2019.[130]
Cultural impact[edit]
The Resident Evil franchise is credited with sparking a revival of the zombie genre in popular culture, leading to a renewed interest in zombie films during the 2000s.[131][132] According to Kim Newman in the book Nightmare Movies (2011), 'the zombie revival began in the Far East' mainly due to the 1996 Japanese zombie games Resident Evil and The House of the Dead.[133] In 2013, George Romero said it was the video games Resident Evil and House of the Dead 'more than anything else' that popularised his zombie concept in early 21st-century popular culture.[134][135]
In a 2015 interview with Huffington Post, screenwriter-director Alex Garland credited the Resident Evil series as a primary influence on his script for the horror film28 Days Later (2002), and credited the first Resident Evil game for revitalizing the zombie genre.[132] Screenwriter Edgar Wright cited Resident Evil 2 as a primary influence on his zombie comedy film Shaun of the Dead (2004),[136] with the film's star and co-writer Simon Pegg also crediting the original Resident Evil game with starting the zombie revival in popular culture.[131] In addition to the video games, the Resident Evil film adaptations also contributed to the revival of zombie films, along with 28 Days Later.[137]
After the Resident Evil video games sparked a renewed interest in the zombie genre, it was followed by zombie films such as 28 Days Later and Dawn of the Dead (2004).[131] The Resident Evil films, 28 Days Later and the Dawn of the Dead remake all set box office records for the zombie genre, reaching levels of commercial success not seen since the original Dawn of the Dead (1978).[138] They were followed by other zombie films such as Shaun of the Dead, 28 Weeks Later (2007), Zombieland (2009), Cockneys vs Zombies (2012), and World War Z (2013), as well as zombie-themed graphic novels and television shows such as The Walking Dead and The Returned,[131] and books such as World War Z (2006), Pride and Prejudice and Zombies (2009) and Warm Bodies (2010).[137]
Buy Resident Evil Gun Survivor 2
The Resident Evil film adaptations also went on to become the highest-grossing film series based on video games, after they grossed more than $1 billion worldwide.[139] The zombie revival trend was popular across different media up until the mid-2010s.[131] Since then, zombie films have declined in popularity during the late 2010s,[137] but zombie video games have remained popular, as seen with the commercial success of the Resident Evil 2 remake and Days Gone in 2019.[140]
See also[edit]
- Dino Crisis, another horror video game series, also by Capcom
- Onimusha, another series by Capcom with similar gameplay
- The Evil Within and The Evil Within 2, other horror games made by the creator of Resident Evil, Shinji Mikami
Resident Evil Gun Survivor Pc Game
Notes[edit]
- ^Japanese: バイオハザードHepburn: Baiohazādo?
- ^ abcdefgGameRankings score
References[edit]
Resident Evil Gun Survivor Pc
- ^'Shinji Mikami, ' Resident Evil ' et la source du jeu d'horreur'. Le Monde (in French). October 10, 2014.
- ^'The Man Who Made Ghosts'n Goblins: Tokuro Fujiwara Interview'. Continue. 12. 2003.
- ^Resident Evil Creator Shinji Mikami Reflects on the Series' Roots, GameSpot (March 22, 2016)
- ^Time Machine: Sweet Home, Computer and Video Games
- ^'GR Asks: Why was Biohazard renamed Resident Evil?'. GamesRadar+.
- ^Justin Speer and Cliff O'Neill. 'The History of Resident Evil'. GameSpot. Archived from the original on September 6, 2008. Retrieved April 17, 2009.
- ^'Enter The Survival Horror... A Resident Evil Retrospective'. Game Informer (174): 132. October 2007.
The 'multi-million dollar franchise... Evil Capcom's largest' and 'the original Resident Evil' is 'one of the most important games of all time.'
- ^'Resident Evil for GameCube Review'. GameSpot. April 29, 2002.
- ^'Resident Evil Survivor Review'. IGN. September 14, 2000. Retrieved January 27, 2006.
- ^'Resident Evil: Dead Aim Review'. GameSpot. June 16, 2003. Archived from the original on February 8, 2005.
- ^'Resident Evil: Chronicles HD Collection'. metacritic.com.
- ^Resident Evil Outbreak at AllGame
- ^ abReeves, Ben (December 30, 2011). 'Guinness World Records 2012 Gamer's Edition Preview'. Game Informer. Retrieved December 31, 2011.
- ^Thomas, Lucas M. (June 2, 2009). 'E3 2009: Resident Evil PSP Announced'. IGN. IGN Entertainment, Inc. Retrieved July 23, 2011.
- ^'PSP Gets Resident Evil Portable in 2010'. 1up.com. June 2, 2009. Archived from the original on November 5, 2015. Retrieved April 7, 2010.
- ^'Zombies infecting PSP in Resident Evil Portable'. Joystiq. June 2, 2009. Retrieved April 7, 2010.
- ^Reilly, Jim (June 9, 2009). 'New Resident Evil PSP Details Emerge'. IGN.com. Retrieved April 7, 2010.
- ^Spencer (June 8, 2009). 'Resident Evil Portable 'Totally Different For A Resident Evil Game''. Siliconera.com. Retrieved April 7, 2010.
- ^Jackson, Mike (April 3, 2011). 'Resident Evil: Revelations out 2012, new concept art'. ComputerAndVideoGames.com. Future Publishing Limited. Retrieved April 21, 2011.
- ^Richard George (October 1, 2012). 'IGN Review: Resident Evil 6'. IGN. Retrieved October 1, 2012.
- ^'Resident Evil 6 Ships 4.5 Million Copies Worldwide'. Siliconera. October 3, 2012. Retrieved October 4, 2012.
- ^Krupa, Daniel (January 31, 2013). 'Resident Evil Will Return To Its Roots'. ign.com. IGN. Retrieved July 10, 2013.
- ^Mejia, Ozzie (September 15, 2015). 'TGS 2015: Resident Evil: Umbrella Corps will help usher in series' 20th anniversary'. Shacknews. Retrieved September 20, 2015.
- ^Senior, Tom. 'Resident Evil 2 Remake is in development'. PC Gamer. Archived from the original on January 25, 2018. Retrieved January 25, 2018.
- ^McWhertor, Michael. 'Resident Evil 2 remake revealed, coming January 2019'. Polygon. Retrieved June 12, 2018.
- ^Romano, Sal. 'Resident Evil 2 announced for PS4, Xbox One, and PC'. Gematsu. Retrieved June 12, 2018.
- ^Osborn, Alex (June 11, 2018). 'E3 2018: Resident Evil 2 Remake Release Date Announced'. IGN. Retrieved June 13, 2018.
- ^Romano, Sal (October 13, 2016). 'Capcom begins 'The World of Resident Evil 7' short video series'. Gematsu. Archived from the original on October 16, 2016.
- ^'FEAR COMES HOME AS CAPCOM ANNOUNCES RESIDENT EVIL 7 biohazard'. Turn Left Distribution. June 14, 2016.
- ^McWhertor, Michael (June 15, 2016). 'Resident Evil 7's demo content won't be in the main game, but a new hero will'. Polygon. Vox Media. Archived from the original on June 15, 2016.
- ^Nunneley, Stephany (March 23, 2017). 'Resident Evil 7 cut content: zombies who reacted to breathing, the Baker's pet dog Diane'. VG247. Archived from the original on May 31, 2017.
- ^Phillips, Tom (June 15, 2016). 'If you like lots of guns in Resident Evil, 7 isn't for you'. Eurogamer. Gamer Network. Archived from the original on June 16, 2016.
- ^Osborn, Alex (June 15, 2016). 'E3 2016: Resident Evil 7 Teaser Demo Not Part of the Main Game'. IGN. Ziff Davis. Archived from the original on June 15, 2016.
- ^ abc'A eulogy for tank controls'. PC Gamer. February 20, 2015. Retrieved March 5, 2018.
- ^ abcde'The History of Resident Evil'. GameSpot. August 13, 2016. Retrieved December 6, 2018.
- ^Dodd, Adam (February 24, 2015). 'What's the Most Memorable 'Resident Evil' Puzzle?'. Bloody Disgusting. Retrieved December 19, 2018.
- ^'NYCC '09 – Wildstorm Panel with Jim Lee'. Newsarama. February 7, 2009.
- ^'Resident Evil solicitations at DC Comics website'.
- ^'Box Office History for Resident Evil Movies'. The Numbers. Retrieved October 25, 2010.
- ^'Boxofficemojo.com'. Boxofficemojo.com. Retrieved August 15, 2013.
- ^Conrad Zimmerman (September 14, 2010). 'Capcom announces Resident Evil: Damnation CG film'. Destructoid.
- ^'Biohazard Degeneration Blu-ray Box (Blu-ray w/ Figure) (First Press Limited Edition) (English Subtitled) (Japan Version)'. YesAsia.
- ^Alex Osborn (October 15, 2015). 'CG-Animated Resident Evil Movie Announced'. IGN.
- ^'Enter The Survival Horror... A Resident Evil Retrospective'. Game Informer (174): 132–133. October 2007.
- ^Brian Ashcraft, Japan’s Resident Evil Restaurant Has More Hot Pants Than Zombies, Kotaku, July 13, 2012
- ^'Capcom And Universal Studios Talk Real Life Resident Evil'. www.GameInformer.com.
- ^For example, the novel Underworld suggested that Raccoon City was destroyed during an accidental fire after the events of City of the Dead, whereas in Resident Evil 3 it is revealed that the city was destroyed by a nuclear missile launched by the government.
- ^'Snake Heart' (in Japanese).
- ^'Resident Evil Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil: Deadly Silence Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 3: Nemesis Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil 3: Nemesis Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 3: Nemesis Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 3: Nemesis Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Survivor Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Code: Veronica Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil Code: Veronica X Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Code: Veronica X HD Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Code: Veronica X HD Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Code: Veronica X Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Gaiden Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil Survivor 2 – Code: Veronica Reviews'. GameRankings. Retrieved March 3, 2011.
- ^'Resident Evil Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil HD Remaster Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil HD Remaster Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil HD Remaster Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Archives: Resident Evil Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 0 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 0: HD Remaster Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 0: HD Remaster Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 0: HD Remaster Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Archives: Resident Evil Zero Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Dead Aim Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Outbreak Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil Outbreak: File #2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4: Wii Edition Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 HD Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 HD Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 4 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: The Umbrella Chronicles Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 5 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 5 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 5 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 5 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 5 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: The Darkside Chronicles Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: The Mercenaries 3D Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Operation Raccoon City Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Operation Raccoon City Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Operation Raccoon City Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 6 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 6 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 6 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 6 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 6 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil: Revelations 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Umbrella Corps Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Umbrella Corps Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 7: Biohazard Reviews'. Metacritic. Retrieved February 5, 2017.
- ^'Resident Evil 7: Biohazard Reviews'. Metacritic. Retrieved February 5, 2017.
- ^'Resident Evil 7: Biohazard Reviews'. Metacritic. Retrieved February 5, 2017.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^'Resident Evil 2 Reviews'. Metacritic. Retrieved March 3, 2011.
- ^Elton Jones. 'Resident Evil – The 50 Best Video Game Franchises – Complex'. Complex.
- ^'Top 100 Video Games of All Time #81 – Resident Evil –'. G4tv.com. June 11, 2012. Retrieved August 15, 2013.
- ^'Game Series Sales'. CAPCOM. June 30, 2019. Retrieved August 8, 2019.
- ^ abcdeBarber, Nicholas (October 21, 2014). 'Why are zombies still so popular?'. BBC. Retrieved May 31, 2019.
- ^ abHasan, Zaki (April 10, 2015). 'INTERVIEW: Director Alex Garland on Ex Machina'. Huffington Post. Retrieved June 21, 2018.
- ^Newman, Kim (2011). Nightmare Movies: Horror on Screen Since the 1960s. A&C Black. p. 559. ISBN9781408805039.
- ^Weedon, Paul (July 17, 2017). 'George A. Romero (interview)'. Paul Weedon. Retrieved June 2, 2019.
- ^Diver, Mike (July 17, 2017). 'Gaming's Greatest, Romero-Worthy Zombies'. Vice. Retrieved June 2, 2019.
- ^'12 Killer Facts About Shaun of the Dead'. Mental Floss. January 23, 2016. Retrieved May 31, 2019.
- ^ abc'How '28 Days Later' Changed the Horror Genre'. The Hollywood Reporter. June 29, 2018. Retrieved May 31, 2019.
- ^Booker, M. Keith (2010). Encyclopedia of Comic Books and Graphic Novels [2 volumes]: [Two Volumes]. ABC-CLIO. p. 662. ISBN9780313357473.
- ^Reeves, Ben (December 30, 2011). 'Guinness World Records 2012 Gamer's Edition Preview'. Game Informer. Retrieved December 31, 2011.
- ^'A Discussion of Zombies and the Apocalypse in Video Games'. The Hollywood Reporter. April 27, 2019. Retrieved May 31, 2019.
Resident Evil Gun Survivor Pc Games
External links[edit]
Wikimedia Commons has media related to Resident Evil. |
Resident Evil Survivor Cheats
- BioHazard / Resident Evil series at MobyGames