Description of The King of Chicago King of Chicago is one of Cinemaware's best-loved games, and for good reason: it oozes a ton of atmosphere, and is simply a blast to play. Set in the roaring twenties, you play Pinky, a two-bit hood with million dollar dreams. No thanks 3 months free. Find out why Close. Amiga Longplay The King Of Chicago World of Longplays. Unsubscribe from World of Longplays? Cancel Unsubscribe. Featuring many iconic King Crimson pieces performed live by this line-up for the first time, and some being played live for the first time ever (including Islands, The Lizard Suite, The Errors, Fallen Angel, Cirkus and more), Live In Chicago is a double CD set taken from band’s most recent US tour.
The King of Chicago | |
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Developer(s) | Cinemaware Master Designer Software |
Publisher(s) | Cinemaware Mindscape |
Designer(s) | Doug Sharp |
Platform(s) | Amiga, Atari ST, Apple IIGS, MS-DOS, Macintosh, Sharp X68000 |
Release | 1987 |
Genre(s) | Action adventure, Strategy |
Mode(s) | Single player |
The King of Chicago is a 1986 action adventurestrategycomputer game by Doug Sharp. Based on numerous Hollywoodmobstermovies, this game is set in the 1930s, but some sequences towards the end of the game take place in 1986.
Description[edit]
The player starts in Chicago with a small mafia-type mob and follow Al Capone in being the mob-king of the city. The goal of the game is to increase the size of one's gang in order to take over all mobster activity in the city. The player must do this by a certain date in order to be included in the formation of the New Yorksyndicate.
The game features many mobster activities, such as drive-by shootings, bombings, illegal gambling and bribing of corrupt government officials. The player must murder and out-deal his opponents in order to win control of the city. As if that weren't enough, the player also has to stay one step ahead of the law and keep his girlfriend satisfied by catering to her whims and desires, or risk losing her.
Like most early Cinemaware titles, the game featured polished graphics and innovative gameplay.
Ports[edit]
This game was first developed by Doug Sharp on the Mac, then limited to a monochrome display, using graphics based on digitized images of clay models. The game was then given a complete visual redesign by the inhouse Cinemaware art team for release on the Amiga, a powerful home computer of the era. It was then ported to other systems. It was eventually released for the Apple IIGS, Atari ST, DOS, Sharp X68000. The Mac version was published by Mindscape and later versions for US platforms published by Cinemaware itself. Distribution in the UK, including platforms found almost exclusively there and in Europe, was done by Mirrorsoft.
In July, 2012, Cinemaware announced they were planning to release an iOS emulated version of the Amiga edition of The King of Chicago.[1] As of 2013 the game has been released on the app store.[2]
References[edit]
The King Of Chicago free. download full
- ^'Heroes live forever as Cinemaware returns with new online presence and The King of Chicago on iOS'. Cinemaware. July 25, 2012. Retrieved January 15, 2013.
- ^. Cinemaware. February 20, 2013 http://toucharcade.com/2014/02/18/the-king-of-chicago-hits-the-app-store/. Retrieved January 15, 2013.Missing or empty
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Free King Downloads
External links[edit]
- The King of Chicago at Cinemaware.com
- The King of Chicago at MobyGames
- The King of Chicago on the Amiga at The Hall of Light (HOL)
- Story vs. Game: The Battle of Interactive Fiction, a lecture Sharp gave at the 1989 Computer Game Developers Conference describing how King of Chicago's interactive story engine was implemented.